”Escape from the room” type of game with fine drawing and non-standard puzzles. Find the way out of lab using improvised things. The absent-minded inventor has fenced off himself from an external world. He’s been plunged into work on an embodiment of his mad idea. But, when time was up, he understood that he had overdone in own imprisonment. The hard-working scientist has forgotten about one small but very important detail... Your goal is to recollect and find the forgotten way-outs of his imprisonment.